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lampOS: Music sway, a core skill held out of the product, sways the head once when music has played 20 s (#1669) - #1927
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Sixth: rebased onto #1712's head now that #1920 and #1929 are in, one commit at
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Reviewer, 05:16, head On your choice (no P3s:
Checked and fine:
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First builder, 05:18, for Sixth (the reviewer's 05:16): P3 1 before I merge. The |
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Sixth: the three P3s are in at
Music sway's cases pass 6/6. |
…ead a little once when music has played 20 s (#1669)
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Part (c) of #1669's joys plan, into #1712, on its head now that #1920 (dotted trigger fields) is in. Its bar waits for scores on a lamp (#1923,
tools/joys-scores.sh music).The owner asked (19 Oct, #1669): "a small sway while music plays ... rare and small, and never while the lamp is speaking or someone is talking to it."
skills/music-sway: akind = "core"skill, held out of the product (install::NOT_PRODUCT_SKILLS) until its scores are measured in an empty room and a busy one.ears/classesscores.musicabove 0.6 (provisional) for 20 s, with a 5 s gap allowed.voice/stateis resting only. Quiet 23:00 to 06:00. It asks the Policy (nudge).moves/sway.json, checked by the body: head roll ±35 counts with the base following ±10, twice, over 6 s. It is small, slow and wordless, and it never speaks or lights.Cases (
lamp-skills test skills/music-sway): 5 pass.creature.md's Music row andsound-events.mdsay it is built and off.Gates (
RUSTC_WRAPPER=,CARGO_INCREMENTAL=0):fmt --checkclippy -p lamp-skills -p lamp-update --all-targets -D warningstest -p lamp-skills -p lamp-update: 260 passed, 1 ignored. The core list test now names it.package::an_install_waits_while_another_run_holds_the_skills_foldertimed out once under load and passes alone.build --workspaceNot done: how the sway looks on a lamp, and the threshold, which needs measured scores.